CASE STUDY · NOV 2022 — OCT 2023

Designed before the AI era

Akasa

A shipment tracking app that helps small logistics businesses send, track and deliver packages without pen and paper.

Role
UX Designer, end to end
Timeline
Nov 2022 — Oct 2023
Context
Google UX Design Certificate project
Methods
Interviews, personas, wireframes, prototypes, usability studies
Final high-fidelity mockups.

At a glance

Problem

Couriers lose packages, can’t tell how much they earn and log every delivery with pen and paper.

Solution

An app that organizes each day into routes and package lists, tracks every delivery and closes the route with a summary of payments.

Overview

After the pandemic, a wave of small online businesses was born. To manage their products they need a way to send, track and receive packages, and new small logistics companies emerged to deliver them. Akasa is designed for those companies.

My role

UX Designer, from idea to delivery: interviews, paper and digital wireframes, low- and high-fidelity prototypes, usability studies, accessibility and design iterations.

The problem

As the world moved online, I noticed an explosion of small internet businesses filling niches and adapting to the digital age. Despite their resilience, they shared a challenge: they had no complete tool to manage, track and deliver their products efficiently. That observation was the spark behind Akasa.

GOAL

Create a daily companion for small logistics businesses that streamlines their operations, reduces financial losses and improves their delivery service.

A market full of small businesses, the kind of sellers whose packages Akasa’s couriers deliver.

Understanding the users

Instead of relying on assumptions, I went into their world: I ran interviews, talked with couriers and tried to live a day in their shoes. From those insights I built personas, each with distinct needs and challenges, and they became the foundation of Akasa.

Pain points

  1. Lost packages

    When couriers carry many packages, they often lose one or two.

  2. No income tracking

    Some couriers don’t know how much they earn each month, and they also collect payments from end customers on behalf of their clients.

  3. Slow workflow

    Most data is collected by hand with pen and paper, so processing it can take more than two days.

From paper to digital wireframes

I started with rough sketches to lay the groundwork for the user journey. Drafting several iterations of each screen on paper made sure the elements that reached the digital wireframes addressed the users’ pain points.

Adding packages, ordered package lists and package status updates give couriers a clear inventory of what they carry and what they still need to deliver.

Paper wireframes.
Low-fidelity digital wireframes.

Usability studies

Feedback was my compass. I ran usability studies and invited potential users to test the prototypes. Watching them navigate the designs revealed friction I had overlooked and confirmed the features that worked, and each round fed a new iteration.

Mockups and prototype

The wireframes evolved into a high-fidelity prototype. Couriers sign up and join their team, see the day’s packages and routes at a glance, update each package as they deliver it and close the route with a summary of what they delivered and collected.

  • Home

    Daily stats (to deliver, delivered and undelivered) and the routes ready to start.

  • Route

    Packages grouped by meeting point and home address, with the customer, phone and amount to collect.

  • Package

    Store, status, delivery date and address, with a single button to mark it as delivered.

  • Summary

    Delivered and undelivered packages, payments collected and the profit for the route.

Prototype flows in Figma: onboarding and delivering a route.

Accessibility

Accessibility was non-negotiable. I wanted Akasa to be inclusive, so every user, whatever their abilities, could use the app smoothly.

Reflection

I’m proud not only of the final product but of the process. Every interview, design iteration and feedback session was a lesson that shaped me as a UX designer and brought Akasa to life.

New idea? Let’s talk!

Projects, ideas and caffeine are welcome.